Cheat secret gift code Bioocean Fantasy hack.
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Game info
steps #1-4
letter password
Hint (tips & triks)
Gift boxes
Published contact: The United States of America (USA), 228 Park Ave S, New York, NY 10003-1502, US
Please choose the hero you control. Swipe left or right, or tap the arrows on edge to choose different heroes. Demon Hunter - Archer.Evening fell in woods. A bonfire was cracking on a bare space. Steamboy - Fighter. In an old warehouse there was a smell of rust and engine oil in the air.
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- hack Bioocean Fantasy Links Step #1 (#gift-codes, #cheat-engine, #hack tools):
In a bright and peaceful afternoon, Growing up in Chanting Sandhill's region, she finds that she could control sand at will as a young girl. The fine sand flowing through her fingers in ordinary days will turn into a fierce snake on the battlefield or form a vast sandstorm leaving a trail of destruction. The air is filled with a cello-like hum, made by wind-tossed running sand. You feel around your waist for your water bag and drain what remained to quench your thirst. The water eventually brings you back to the present. SLowly you open your eyes. You find yourself sitting against a great date palm. You are lucky. Shade and water save your life in this desert. Beside you Cleo stands gazing into the endless desert. He stands as a young tree in a wildless afternoon. An occasional chance meeting brought you together. He admired your wits, and you had use of his strength. Slowly your dizzy head pieces memories together. You have been searching for the Great Tree for ten days. You start to wonder if you are being tricked or just lost your way.It all began when you met Fay the fairy.
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cheat Step #2:
In the early morning, the lingering warmth of the bofire gradually subsided. A burst of cold air woke you up from sleep. Help! Help!! You and Cleo ran towards the sound from the woods. Following the cries for help, you saw a fairy trapped in a ring of Wood-elves. One of the elves saw you. It turned around and watched you guardedly. Its eyes were full of curiosity, but not much kindness. You decided to help the fairy. Tap on any empty spots to move the hero over, or tap on a foe to set it as an attack target.
code Step #3:
You destroyed the Wood-elves and saved the fairy. Slowly the look of terror faded from her face. She began to talk. The water brought her here to the jungle, but the Wood-elves captured her. You have long heard rumors of Wood-elves attacking humans. These creatures live in the tops of the largest trees and guard their habitat with surrounding water sources. As the encroaching Mutant Jungle spreads wildly over the continent, less water remained outside for humans. It forced men to go deep into the woods. As a result, the increasingly hostile Wood'elves began attacking the intruders. In her gratitude, the fairy invited you to visit her home - the Great Tree. She drew the route on the ground and explained the way. She had to leave to take her water back to the Great Tree.
Please call me Fay, and then she asked how to address you.
Bioocean Fantasy Step #4:
It is now the third day since you journeyed from the oasis. The two of you walk along a dune with hope growing ever fainter. You are just about to propose going back when things take a new turn. Some distance away a towering tree looms straight up before you.
With Cleo's help, you scramble and climb to the top of the tree. You are surprised to find that the treetop is a wide flat space. And in its midst, a Town Hall set upon a green terrace. Suddenly there's a clear voice calling your name. The fairy Fay flies over while waving at you from far right. That's our Mechanic Lora. Looking in the direction Fay points out you see a worker girl sitting silently in the doorway. You greet her. She lifts her eyes briefly and just glances at you. Awkwardly you gesture at the fairy. Lora isn't good at talking, but few people have mastered the craft of construction on this
continent like she has, giggles Fay.
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- That Crystall Driller was built while you two were busy crossing the desert.
At last, she asks you to become the master of the Great Tree. There will be many grave perils before you, but following your heart, you seem to make up your mind.
You and the companions sit on the ground and chat in a cheerful mood.
Suddenly a company of Wood-elves climbs up from the far edge. They must have followed your
trail here.
Cleo strides a step forward but feels suddenly the hands of Fay clutching his sleeve.
There are too many of them! Fay suggests building a Pump-Arch Tower.
- Click on the Build button to create a Pump-Arch Tower. Time is pressing. It would be worth spending Diamonds to finish building the tower immediately. At the very moment, the Wood-elves loom up right in front of you. Fay and Lora quickly hide and get out of sight. The fairy slowly flies out and clasps her hands together. Encircled by gleaming green light, all damaged buildings start getting repaired.
Your heart bids you go and find the Wood-elves' habitat.
While you are observing Wood-elves lair... You find that a company of Spidergirls is trapped within a wall of thorns. Prisoners of the Wood-elves are likely to be your friends.
You liberate the Spidergirls. They follow Cleo and join the battle. Although the Hatchery does not have the ability to attack, it will hatch eggs around regularly.
- You happily accept the Spidergirl's request to join your troop. So ends the raid, you try not to draw other things out and silently depart.
Fay flies around like a swift stream on being told the news of the Spidergirls.
They would be a strength indeed to us, says she with a gleam in her eyes. You turn around and see a Spidergirl standing respectfully. You look at your new companion
in amazement, for you can hardly imagine such a tender girl slaying enemies on the battlefield.
She bows, and thanks you again. It seems that a cloud of pain passes over her face.
We hope you could lead us to Mont Silk, at last she speaks. You wish her to speak more fully
of their errand, but she turns silent.
There are rumors that on Mont Silk lives a giant black widow, whispers the fairy.
In hope for peace, every year a Geisha costumed girl would be delivered to this mountain.
It's said that Spidergirls are their descendants.
You are enchanted by the story and ask how to get to Mont Silk. Fay shakes her head and says:
Nobody has ever been there. At least nobody came back alive...
She hesitates for a moment. Mont Silk is said to be the queerest part deep in the Everdarkness
Forest. It will be full of danger throughout the journey to the Everdarkness Forest. It is not enough to rely solely on the power of the hero.It would be wise to train 6 Spidergirls.
- Now you can train troops in Offense Camp. Tap the unit icon to start training, or hold down the icon to train multiple units. You can change the unit's position in the troop by drag-n-drop. A decent tactiacl formation could be the key to winning a tight battle!
- The troop is ready. You decide to start on your way.
Following along the line of sand dunes, soon you and Cleo see a grand stone pillar before you.
The fairy seems to read your mind and says that it is the Lighthouse.
Their appearance may look quite different at different places in the continent, but the purpose
is simple - to give directions for travelers. Once lit up, the region it covers would be explored. Light up the Lighthouse to unlock the new region.
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how and where enter
Author: Solarios
About company, location
title: Bioocean Fantasy
Published contact: The United States of America (USA), 228 Park Ave S, New York, NY 10003-1502, US
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